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Woland - A Collaborative Mythic Realm - Part 7

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    This is part of an ongoing project that you can read about  here . Part VII - Burntburh Uploads have not been as regular as intended, but this contribution should make up for that. Active discord member PseudoFenton rolled up his sleeves and the result is a truly gargantuan creation. Hex-flower Tucked away in the corner of the realm but absolutely loaded with cool stuff, is the Burntburh. It has a sea that ignores laws of physics, a seer that is fittingly creepy, perplexed diviners, emerald leeches and just a whole lot more. Read about it here . Progress Map The current map is getting to the point that I was hoping for, a messy quilt of regions. Would you like to participate? Let me know  here . ---

Exit Stage Right

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Exit Stage Right One Shot Open Table Play Report Mythic Bastionland The Fanged Knight The Leaf Knight Myths The Tree - SW Region The Elephant - SE Region The Lion - NW Island The Demon - NE Island The Rock - radiant Prologue Picking up where last session left off: the Company had found the Seer and this session was slated to be about taking her back to her realm. I had rolled up some sparks between sessions, the Otherworld table produced Smoke and Tunnel, so I went over the landmarks in this realm and found that I had a "scalding heat" hazard at 015.009. So clearly this was a perfect destination. It also worked out nicely that there is a steaming volcano in the prime realm. The realm still has an enormous tree spanning the sky, but I only remembered to mention this about one hour into the session. Lake Stennisse - 007.008 The last session ended with the Fanged Knight placing a stick on the muddy ground and calling out that a sign might be useful. Then he went for a brief wal...

Woland - A Collaborative Mythic Realm - Part 6

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   This is part of an ongoing project that you can read about  here . Part VI - The Troubled Downs You might already know this week's contributor, Sam, from his blog , which includes the Mythic Bastionland Syllabus and some cool ideas like adjusting Wilderness Rolls and a supplement for using  the myth structure for odd denizens of your realm. Hex-flower This unusually shaped hex-flower is a different flavour of mythic. Read about the dreamy Troubled Downs here . Progress Map Here is the updated map: Would you like to participate? Let me know  here . ---

Woland - A Collaborative Mythic Realm - Part 5

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  This is part of an ongoing project that you can read about  here . Part V - Deeproot Forest This weeks contributor is Varzival who also created a really cool  mouse knight  who rides a beetle steed. Hex-flower Do you like critters? What about the board game Root? You surely like masked treetop denizens? Then this will be a great read. Progress Map Here is the updated map: Would you like to participate? Let me know  here . ---

Woland - A Collaborative Mythic Realm - Part 4

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This is part of an ongoing project that you can read about  here . Part IV - Barrowode Next up in the project is Ben Hooley, an amazing artist . (I mean, just look at  this guy !) Hex-flower In his  blogpost  Ben describes a cool isolated holding, with interesting inhabitants. A curse and a monument which has a site. And the flavourful area this is all nested in. A great addition. Progress Map Four segments done, so this is what the map looks like so far. Would you like to participate? Let me know  here . ---