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Showing posts with the label The Inferno

Bone & Stone

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Two Shot Open Table Play Report - Part II Part I can be found here . Mythic Bastionland The Leaf Knight The Weaver Knight The Shield Knight Myths The Child The Imp The Lizard The Beast The Bat The Inferno Prologue The Weaver Knight made an early exit last session, so this session started with the vision he got from drinking the funky tea. The Weaver Knight wanted to know what was causing this greying of the lands. So in his vision the Weaver Knight was running around an underground chamber (a dark cave) he knew he was looking for something, but knew not what. In his frantic search he was heating up and sweating. His heart was beating against his ribs. Then he noticed a single beam of light falling in from above and in that moment a wave of calm washed over. Alas this was short-lived as his heart exploded. Obvious right? Sudden Storm - 003.003 The Knights met up just outside the outpost. Some brief pleasantries were exchanged and onwards they went. At Sudden Storm the Company received a...

Seize the Grey

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Two Shot Open Table Play Report - Part I Mythic Bastionland The Leaf Knight The Weaver Knight The Shield Knight Myths The Child The Imp The Lizard The Beast The Bat The Inferno Prologue I wanted to play a game for some people in the Dungeons&Dyslexia discord server ( YouTube ). There had been a lively conversation about Pendragon and as a Mythic Bastionland-enjoyer I just couldn't let that slide. In a recent conversation with Horst (of  Black City Gauntlet  fame) I was shamed for making decisions where the dice and/or players would generate more interesting and surprising results. I tried to lean into that style of play slightly more than what I generally prefer. I would usually curate the myths somewhat, but for this game I rolled up 6 myths and placed them randomly. I was tempted to remove The Inferno which I had recently ran, but the potential judgement of Horst loomed great in my mind and I decided against it. Anyway there is a substantial chance that specific myth isn...

Quenching the Thirst

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One Shot Open Table Play Report Mythic Bastionland The Salt Knight The Leaf Knight The Glass Knight The Fanged Knight Myths The Toad - NW Island The Inferno - Center Island The Troll - NE Island The Spectre - radiant *I have altered the Wilderness Roll to be: 1: radiant myth, 2-3: myth from corresponding island. Arrival After a long voyage the Company arrived at the southern tip of the middle island. The steeds kissed the ground, glad to have solid ground under their feet. Spectre 1 - 008.011 The Company was walking through a wooded area when they met the procession. They thought the mourners were kinda sussy at first, but the mourners turned out to be pretty chill. The Salt Knight was asked to maybe say a few words, and they were like "bruh what, I didn't even know them" so they settled on a prayer in silence. Inferno 1 - 008.010 I felt "the ground is hot" was insufficient for knights traveling on horseback and to have the omen happen during a lunch break felt ...